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special abilities such as defense from ranged attack, or the ability prevent an enemy unit from attacking entirely (so-called "net" units)."toughness," meaning how much damage can a unit sustain before it is withdrawn from the playing board.in what direction that damage takes place (annotations on multiple sides of the hexagon denote the ability to attack in multiple directions simultaneously).whether that damage can only be done to adjacent tiles ("melee attack" markings) or more distant tiles ("ranged attack") markings.how much damage does that unit inflict on enemy units.Annotations on a Unit card denotes its combat strength: Units (also called "soldiers") are tiles representing military units.Other than HQ, the remaining tiles are sorted randomly in the deck. This is always drawn and placed on the board by each player first. There are three major categories of tiles in each player's deck: The winner is determined by which HQ has taken the least combat damage. The game is nominally concluded when all tiles from the deck have been exhausted. At that time, cards are removed from the board based on the outcome of combat between pairs of nearby opposing cards. Periodically a tile is played that initializes combat. Normally a card does not move once placed on the board. Being hexagonal, there are six possible orientations for placing each tile. what orientation the tile should have.where to place the tile on the board, and.

Players take turns placing their tiles on the board.
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Each player has one special tile called HQ (headquarters). Annotations on the tiles denote the combat strength of each unit. Each player periodically draws from a deck of hexagonal cards called "tiles." Tiles symbolize different types of military units. The army’s disadvantage is a smaller possibility of creating strong offensive coalitions, and the fact that the HQ’s special ability is rather defensive.Neuroshima Hex is played on a hexagonal board. A great strength is the Headquarters, which gives additional endurance points, and the presence of spies, which can use enemy modules. Neuroshima Hex! Nowy Jork is a single army expansion for Neuroshima Hex! The advantage of this army is the diversity of its units, including a lot of shooting units. The city itself has become a fortified police state, one of the few safe places in the ruined world, where you pay for peace with your obedience. Again and again, the new troops set off on expeditions to the wilderness in search of new resources and prewar technologies, recruiting useful people along the way. At the same time it has usurped the role of guiding the nation and removed its opponents wherever it can. So far it has become a capital of the small state of the same name and has start a crusade to restore the human world. Destroyed by atomic bombs, transformed into a fortress among the ruins, it still fights in the defense of the ideals of Free America.
